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Tuesday, 7 May 2013

Gamers enraged by bugs, DRM in new Simcity

EA's big Simcity franchise resurrection was preceded by month of hype and mounting expectation, which peaked when early reviews rated it 9.5/10 and above. However gamers who bought it were in for a rude surprise at launch time. EA's servers couldn't handle the load, leading to hour long waits and repeated crashes.
Even worse, EA responded by reducing functionality and killing online features. Gamers who never wanted the game to require a constant Internet connection, also quickly discovered that traffic routing is completely illogical and usable land area is laughably limited. EA still claiming that calculations are offloaded to the cloud, but this has been proven to be untrue. EA hasn't yet responded to the latest set of revelations.

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